Model Description:
Mob models straight from the forest are sent to you.Dependencies: Mythic Mobs , LibsDisguise, ProtocolLib , Minecraft Java 1.16+, ModelEngine
Model features:
Mob specific behavior:
- Wolves are born in packs with their alpha and rest after a successful hunt. All of them can be tamed with a small piece of meat (from the resource pack) with different chances.
- The rarity of the received wolf pet gives them different skills and HP with attack power. Alpha is the strongest and the hardest to get.
- The bears will fight the wolves for food and eat them.
- You can tame a bear with a certain chance (if you failed, wait and try again), it can be used in mounted combat or as a combat pet.
- The bear has 3 skills that he will use if you bring him close to the target chosen with the medallion
- Deer periodically runs and jumps quickly (less if injured).
- The deer will fight for territory until one of them retreats.
- Squirrels climb vertical surfaces and trees and sit randomly, nibbling on nuts.
- Feral pigs are born with piglets and will be aggressive and attack intruders.
- Animation frames from 1-creature models can be used as statues for an item frame
Archive content:
Wolf model (alpha, beta and gamma options) (modelengine)
Forest deer models (deer, fallow deer and deer) (modelengine)
Brown bear model (modelengine)
Armored Bear Combat Mount
Squirrel model (1 unit)
Wild pig model (1 entity)
Feral pig model (1 unit)
Custom sounds using the sounds.json file
Mythicmob Configs with animations and skills
Item models