HPET plugin features:
- - Pet skins
- - Pet pieces!
- - Pet Shop
- - Cache system!
- - GUI Pages!
- - Groups of pets!
- - NEW! pet tags
- - NEW! Pet levels!
- - NEW! Pets!
- - NEW! MythicMobs support!
- - NEW! 50+ Abilities
- - Ability to disable worlds
- - pet glow effect
- - Pet trails
- - SQLite and MySql support
HPET plugin dependency:
ProtocolLibSupported HPET plugin plugins:
- Essentials- PlaceholderAPI
- Vault
- HeadDatabase (Premium)
- SuperVanish
- PremiumVanish (Premium)
- ViaVersion
- CMI (Premium)
- MythicMobs (also with ModelEngine )
HPET plugin add-ons:
- PetItemAddonsPet abilities in the HPET plugin :
https://github.com/Heron4gf/hpet/blob/main/README.mdPet animations:
Available animation types: BOUNCE, GLIDE, SLOW_GLIDE, GLITCH, SIDE, NONEBy default, pets will have a Glide animation, you can specify the animation in the pet configuration under animation.
Enable usage in this section and instead of putting skins in a pet, you should set a custom model id
HPET plugin commands:
/pet - main command, opens GUI/pet select <pet name> - select pet
/pet remove - remove current pet
/pet glow - change glow state
/pet trail - change trail status
/pet update - respawn pet
/pet particle < particle> - change the particle of your pet
/pet buy <pet name> - buy a pet that you don't have
/pet addlevel <pet name> <amount> - add a pet level
/pet removelevel <petname> <amount> - lower the pet level
/ pet setlevel <petname> <number> - set pet level
/pet level - shows the pet's current level
HPET Plugin Rights:
pet.command - use /petpet.trail - use /pet trail
pet.glow - use /pet glow
pet.see.<pet name> - see the specified pet in the interface.
pet.use.<pet name> - select the specified pet in the gui
pet.setlevel - set the pet level
Pet groups:
Group your pets for a more organized and nice looking GUI! You can define groups in config.ymlLevel types: (You can decide which events the plugin should listen for to level up a pet)
MINE, WALK, KILL, JUMP, NONE, CAKE_EATEN, DEATHS, PLAYER_KILLS
Pets HeadDatabase:
You can use 100k+ heads directly from HeadDatabase! Use HDB: then head code to the skin value you want, for example:"HDB:12345"
Mob pets:
You can use Minecraft mobs as pets!Use MOB: followed by the type of mob, eg "MOB:SHEEP".
Valid mob types: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
HPET plugin placeholders:
(requires PlaceholderAPI)%pet_name% - get the name of the current pet
%pet_displayname% - get the current display name of the pet
%pet_isSelected% - returns whether you have a pet or not, true or false
%pet_hasTrail% - returns the presence or absence of a trail, true or false
%pet_isGlowing% - returns whether the pet is glowing or not, true or false
%pet_level% - returns the value of the pet's level