Dexterity

Free Dexterity 1.3.6

No permission to download
1730039562696

Add stunning displays and detail to your worlds with ease
1730039572717

This scene was built in-game only with Dexterity tools.
There are no resource packs,
no custom models,
no modpacks,
and no other external editing software.

Make your worlds pop with incredible detail

Example use case: Create custom objects instead of NPCs
1730039588352


Edit block display entities just like real blocks
Rotate the selected area along any axis
/d rotate yaw=20
/d rotate -reset y=20 z=-30 x=205

Clone selection
Change material type
Precise selection movement
Change glow color
And much more!



Dexterity plugin commands:​

Command List The main Dexterity command is /dex, with aliases for /d and /dexterity. To access any command, the player must first have the dexterity.command permission.

Each command can have parameters and flags. Parameters are formatted as key=value when entering the command, while a flag is simply entered as is. For example, to move the selected display to your current (decimal) position, you would use /d move -here -continuous. Or, to set the display to rotate 20 degrees in yaw and 40 degrees in pitch, you would use /d rotate -set yaw=20 pitch=40. The order in which you enter the flags and parameters is not important. If there is a command argument that is entered without a parameter name, its position will be used to determine what the value represents. For example, simply entering /d rotate 20 would increase the yaw by 20 degrees, since no pitch or -set was specified. All flags and parameters will be displayed in the tab list when you enter the command.

Team and nicknamesPermissionDescriptionFlagsParameters
/d aligndexterity.command.moveAlign selection to nearest whole blockNoNo
/d clonedexterity.command.cloneCopy a display or selection and move it to another location-nofollow: Don't move the clone with the player
-merge: Hard merge the clone with the previous selection
No
/d command
/d cmd
/d command add <command>
/d command remove
/d command list
dexterity.command.cmdAdd or remove commands to execute when you click on a saved display-player: Execute command as the player
permission: Additional permission required by the player
No
/d consolidate [material]dexterity.command.consolidateMerging adjacent block displays to reduce the number of entities usedNoNo
/d convert
/d conv
dexterity.command.convertConverting blocks in a selected area into block displaysNoNo
/d deconvert
/d restore
dexterity.command.deconvertConverting Selected Block Displays Back to BlocksNoNo
/d deselect
/d desel
/d clear
dexterity.commandClearing selected areasNoNo
/d glow <color>dexterity.command.glowSet the highlight color for selectionNoNo
/d help
/d ?
dexterity.commandShow list of all commandsNopage: Page number
/d highlight
/dh
dexterity.commandTemporary highlightingNoNo
/d listdexterity.command.listShow a list of all saved displaysNopage: Page number
/d mask <material>dexterity.commandSelecting a specific type-none: Disable maskNo
/d merge <parent>dexterity.command.mergeMerge selection with saved displayNoNo
/d move
/dm
dexterity.command.moveMove the display or selection to a new location-here: Teleport to your position
-continuous: Don't round to the nearest block
x/y/z: Offset along the x, y, or z axis
up/east/north/down/west/south: Offset in the cardinal directions respectively
No
/d name
/d save
/d rename
/d label
dexterity.command.saveSave a display or change its labelNoNo
/d pos1
/d pos2
dexterity.commandSet position 1 or position 2 to your current positionNoNo
/d recenterdexterity.command.recenterSet the center of rotation to your current position.-continuous: Do not round to the nearest blockNo
/d redodexterity.commandRepeat last actionNocount: Number of actions to repeat
/d remove [label]dexterity.command.removeRemoving a display or selectionNoNo
/d replace [from] [to]
/d rep [from] [to]
dexterity.command.replaceChanging the block type in a selectionNoNo
/d rotate <y> [pitch] [roll] [yaw] [x] [z]
/dr
dexterity.command.rotateRotate display or selection-set: Set input rotation instead of summing
-reset: Reset rotation to zero
pitch/yaw/roll: Rotation around relative axis in degrees
x/y/z: Rotation around absolute axis in degrees
No
/d scale [size]
/ds [size]
dexterity.command.scaleSet display size or selection-set: Reset to entered scale
x/y/z: Shift scale along a specific (relative) axis
No
/d select <label>
/d sel <label>
dexterity.commandSelecting a Named DisplayNoNo
/d undo
/du
dexterity.commandUndo last actionNocount: Number of actions to undo
/d unsave [display]dexterity.command.saveConverting saved display to normal block displaysNoNo
/d wanddexterity.commandGetting a Dexterity wand that only selects block displaysNoNo

Dexterity Plugin Permissions:​

dexterity.click - Needed to allow the engine to calculate if the player has clicked on the display (e.g. if there are commands bound to it).
dexterity.maxvolume.# - Replace # with a number to set the max volume or entity count below the configured max limit.
dexterity.build - Ability to place or destroy the display unit and click with a wand w/e.
dexterity.admin - Access to debug commands or actions that should only be granted to admins.

Screenshots of the Dexterity plugin:​

  • Like
Reactions: krhuy1996
Author
MC-PLUGIN
Downloads
1
Views
85
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from MC-PLUGIN

Latest updates

  1. 1.3.6

    1.3.6
AdBlock Detected

We get it, advertisements are annoying!

Sure, ad-blocking software does a great job at blocking ads, but it also blocks useful features of our website. For the best site experience please disable your AdBlocker.

I've Disabled AdBlock