Ezekiel is a VERY difficult boss that is very difficult to fight against due to her difficult combos.
What are the features in [Toro] Ezekiel?
- AI combo system with complex combo tree
- Parry system to repel attacks
- System of guard penetration and execution, changing the traditional way of killing mobs.
Video review of the model [Toro] Ezekiel:
(Go to [00:58] to find out that I'm constantly parrying successfully. Yeah~~)
Details of the combat feature in the [Toro] Ezekiel model:
- Ezekiel will perform complex, fluid, "soulful" combos by freely executing his 16 moves (but there is a combo tree).
- Every move can be parried in vanilla gameplay.
- The timing of your attack allows you to parry most of the movements of the sword, and you can dodge the harmless tail and scythe attacks by crouching / jumping.
- Ezekiel will parry, slow/fast attacks and kick you to mess up your parry/dodge patterns.
- The system of guard penetration and execution changes the traditional way of killing mobs (you need to parry enough to break Ezekiel's stance and perform the execution strike).
Aggression in combos and high frequency of attacks give players little time to react - players must spend time learning her combos or they will be punished.
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