new:
- added "all" attribute to MythicMobs bone mechanic to apply settings to all bones, example: bone{all=true;visible=false}
new config:
- added attribute to custom entities `can_drop_loot` to make custom entities drop the vanilla base entity loot on death or not
- added attribute to custom entities `shadow` to show or hide the custom entity shadow
new api:
- new API attribute `noBase` for CustomEntity#spawn() to spawn a custom entity which has no Bukkit entity base then you can handle...